Sparkles Materials

You can create interesting Materials for your sparkles by using some attributes provided by Laser System.

You can look the CGP_Sparkles_Variant_Emit_Smoke material that is used to display Explosion with smoke.

This Material has been made thanks to the great tutorial of Pierrick Picaut that you can find below.

To leverage your Material possibilities, you can use the "duration" and "lifetime" attributes. Those attributes allow you to animate your Material over time.

Just add 2 Attribute Nodes, with Type set to "Instancer".

Attribute Nodes
  • duration: How many frames the particle has been alive

  • lifetime: Total particle's lifetime

You can use them to change the display over time. For the Smoke Material, we use emission and progressively display a Transparent Shader.

CGP_Sparkles_Variant_Emit_Smoke Material

Pierrick Picaut Tutorial (In 3 parts):

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